26 lines
890 B
C#
26 lines
890 B
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using Microsoft.MixedReality.Toolkit.UI;
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using System.Collections.Generic;
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namespace Microsoft.MixedReality.Toolkit.Utilities
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{
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/// <summary>
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/// Defines a comparer to sort TransformConstraints by their
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/// requested execution order, or any other priority
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/// mechanism that a subclass utilizes.
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/// </summary>
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internal class ConstraintExecOrderComparer : IComparer<TransformConstraint>
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{
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/// <returns>
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/// Returns < 0 if x should be executed first.
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/// Returns > 0 if y should be executed first.
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/// Returns = 0 if they are of equivalent execution priority.
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/// </returns>
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public virtual int Compare(TransformConstraint x, TransformConstraint y)
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{
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return x.ExecutionPriority - y.ExecutionPriority;
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}
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}
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} |