mixedreality/com.microsoft.mixedreality..../SDK/StandardAssets/Materials/MRTK_DefaultCursor.mat

156 lines
4.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MRTK_DefaultCursor
m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3}
m_ShaderKeywords: ALBEDO_OFF ALPHA_USAGE_OFF AMBIENTLIGHT_OFF CUBEMAP_OFF EMISSIVE_OFF
FRESNEL_OFF LIGHTMAP_OFF LIGHTPROBES_OFF LIGHT_OFF NEARCLIP_OFF NORMAL_OFF SHOWDEBUG_OFF
TINT_OFF VERTCOLOR_OFF _BORDER_LIGHT_USES_HOVER_COLOR _DISABLE_ALBEDO_MAP _FOG_OFF
_SPECULAR_HIGHLIGHTS
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Cubemap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LightmapTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapAlpha:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- ALBEDO: 0
- ALPHA_TEST: 0
- ALPHA_USAGE: 0
- AMBIENTLIGHT: 0
- CUBEMAP: 0
- EMISSIVE: 0
- FRESNEL: 0
- LIGHT: 0
- LIGHTMAP: 0
- LIGHTPROBES: 0
- NEARCLIP: 0
- NORMAL: 0
- SHOWDEBUG: 0
- TINT: 0
- VERTCOLOR: 0
- ZOFFSET_CONSTANT: 0
- ZOFFSET_SLOPE: 0
- _AlbedoAlphaMode: 0
- _AlphaTestThreshold: 0.05
- _BlendOp: 0
- _BorderLight: 0
- _BorderLightOpaque: 0
- _BorderLightUsesHoverColor: 1
- _BorderMinValue: 0.1
- _BorderWidth: 0.1
- _COLORMASK: 15
- _CULL: 2
- _ClippingPlane: 0
- _ClippingPlaneBorder: 0
- _ClippingPlaneBorderWidth: 0.025
- _ColorWriteMask: 15
- _CubemapContribution: 1
- _CullMode: 2
- _CustomMode: 0
- _Cutoff: 0.5
- _DSTBLEND: 10
- _DirectionalLight: 0
- _DstBlend: 0
- _EdgeSmoothingValue: 0.002
- _EnableEmission: 0
- _EnableHoverColorOpaqueOverride: 0
- _EnableHoverColorOverride: 0
- _EnableNormalMap: 0
- _EnvironmentColorIntensity: 0.5
- _EnvironmentColorThreshold: 1.5
- _EnvironmentColoring: 0
- _FOG: 0
- _FadeBeginDistance: 0.85
- _FadeCompleteDistance: 0.5
- _HoverLight: 0
- _HoverLightOpaque: 0
- _InnerGlow: 0
- _LightProbeAmount: 1
- _Metallic: 0
- _Mode: 0
- _NearPlaneFade: 0
- _NormalAlphaAsEmissive: 0
- _NormalAlphaAsSpecular: 0
- _Reflections: 0
- _Refraction: 0
- _RefractiveIndex: 0
- _RenderQueueOverride: -1
- _RimLight: 0
- _RimPower: 0.25
- _RoundCornerMargin: 0
- _RoundCornerRadius: 0.25
- _RoundCorners: 0
- _SRCBLEND: 5
- _ShowDebugValue: 0
- _Smoothness: 0.5
- _SpecularHighlights: 1
- _SrcBlend: 1
- _VertColorScale: 1
- _ZTEST: 8
- _ZTest: 4
- _ZWRITE: 1
- _ZWrite: 1
m_Colors:
- _AlphaScale: {r: 1, g: 0, b: 0, a: 0}
- _AmbientColor: {r: 0.125, g: 0.125, b: 0.125, a: 1}
- _BounceColor: {r: 0.3, g: 0.3, b: 0.3, a: 1}
- _ClipPlane: {r: 0, g: 1, b: 0, a: 0}
- _ClippingPlaneBorderColor: {r: 1, g: 0.2, b: 0, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _CubemapBalance: {r: 0, g: 1, b: 0, a: 0}
- _CubemapRoughness: {r: 0, g: 10, b: 0, a: 0}
- _EmissiveColor: {r: 1, g: 1, b: 1, a: 1}
- _EnvironmentColorX: {r: 1, g: 0, b: 0, a: 1}
- _EnvironmentColorY: {r: 0, g: 1, b: 0, a: 1}
- _EnvironmentColorZ: {r: 0, g: 0, b: 1, a: 1}
- _FogColor: {r: 1, g: 1, b: 1, a: 1}
- _FogRange: {r: 1, g: 10, b: 0, a: 0}
- _FresnelColor: {r: 1, g: 1, b: 1, a: 1}
- _FresnelScale: {r: 1, g: 1, b: 0, a: 0}
- _HoverColorOpaqueOverride: {r: 1, g: 1, b: 1, a: 1}
- _HoverColorOverride: {r: 1, g: 1, b: 1, a: 1}
- _InnerGlowColor: {r: 1, g: 1, b: 1, a: 0.75}
- _LightmapParams: {r: 1, g: 0, b: 0, a: 0}
- _NearClipDistance: {r: 0.2, g: 1, b: 0, a: 0}
- _NormalAlphaScale: {r: 1, g: 0, b: 0, a: 0}
- _NormalScale: {r: 1, g: 1, b: 1, a: 0}
- _RimColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _SpecPower: {r: 60, g: 0, b: 1, a: 0}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
- _UplightColor: {r: 0.3, g: 0.3, b: 0.3, a: 1}