27 lines
1.0 KiB
C#
27 lines
1.0 KiB
C#
// Copyright (c) Microsoft Corporation.
|
|
// Licensed under the MIT License.
|
|
|
|
using Microsoft.MixedReality.Toolkit.Input;
|
|
using Microsoft.MixedReality.Toolkit.Utilities;
|
|
|
|
namespace Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input
|
|
{
|
|
/// <summary>
|
|
/// A Windows Mixed Reality GGV (Gaze, Gesture, and Voice) hand instance.
|
|
/// </summary>
|
|
[MixedRealityController(
|
|
SupportedControllerType.GGVHand,
|
|
new[] { Handedness.Left, Handedness.Right, Handedness.None },
|
|
supportedUnityXRPipelines: SupportedUnityXRPipelines.LegacyXR)]
|
|
public class WindowsMixedRealityGGVHand : BaseWindowsMixedRealitySource
|
|
{
|
|
public WindowsMixedRealityGGVHand(
|
|
TrackingState trackingState,
|
|
Handedness controllerHandedness,
|
|
IMixedRealityInputSource inputSource = null,
|
|
MixedRealityInteractionMapping[] interactions = null)
|
|
: base(trackingState, controllerHandedness, inputSource, interactions, new SimpleHandDefinition(controllerHandedness))
|
|
{ }
|
|
}
|
|
}
|