82 lines
2.8 KiB
C#
82 lines
2.8 KiB
C#
// Copyright (c) Microsoft Corporation.
|
|
// Licensed under the MIT License.
|
|
|
|
using Microsoft.MixedReality.Toolkit.CameraSystem;
|
|
using Microsoft.MixedReality.Toolkit.Utilities;
|
|
using Microsoft.MixedReality.Toolkit.WindowsMixedReality;
|
|
using UnityEngine;
|
|
|
|
namespace Microsoft.MixedReality.Toolkit.XRSDK.WindowsMixedReality
|
|
{
|
|
/// <summary>
|
|
/// Camera settings provider for use with Windows Mixed Reality and XR SDK.
|
|
/// </summary>
|
|
[MixedRealityDataProvider(
|
|
typeof(IMixedRealityCameraSystem),
|
|
SupportedPlatforms.WindowsUniversal | SupportedPlatforms.WindowsStandalone,
|
|
"XR SDK Windows Mixed Reality Camera Settings",
|
|
"WindowsMixedReality/Shared/Profiles/DefaultWindowsMixedRealityCameraSettingsProfile.asset",
|
|
"MixedRealityToolkit.Providers",
|
|
supportedUnityXRPipelines: SupportedUnityXRPipelines.XRSDK)]
|
|
public class WindowsMixedRealityCameraSettings : BaseWindowsMixedRealityCameraSettings
|
|
{
|
|
/// <summary>
|
|
/// Constructor.
|
|
/// </summary>
|
|
/// <param name="cameraSystem">The instance of the camera system which is managing this provider.</param>
|
|
/// <param name="name">Friendly name of the provider.</param>
|
|
/// <param name="priority">Provider priority. Used to determine order of instantiation.</param>
|
|
/// <param name="profile">The provider's configuration profile.</param>
|
|
public WindowsMixedRealityCameraSettings(
|
|
IMixedRealityCameraSystem cameraSystem,
|
|
string name = null,
|
|
uint priority = DefaultPriority,
|
|
BaseCameraSettingsProfile profile = null) : base(cameraSystem, name, priority, profile)
|
|
{ }
|
|
|
|
private bool? IsActiveLoader =>
|
|
#if WMR_ENABLED
|
|
LoaderHelpers.IsLoaderActive("Windows MR Loader");
|
|
#else
|
|
false;
|
|
#endif // WMR_ENABLED
|
|
|
|
/// <inheritdoc />
|
|
public override void Enable()
|
|
{
|
|
if (!IsActiveLoader.HasValue)
|
|
{
|
|
IsEnabled = false;
|
|
EnableIfLoaderBecomesActive();
|
|
return;
|
|
}
|
|
else if (!IsActiveLoader.Value)
|
|
{
|
|
IsEnabled = false;
|
|
return;
|
|
}
|
|
|
|
base.Enable();
|
|
}
|
|
|
|
private async void EnableIfLoaderBecomesActive()
|
|
{
|
|
await new WaitUntil(() => IsActiveLoader.HasValue);
|
|
if (IsActiveLoader.Value)
|
|
{
|
|
Enable();
|
|
}
|
|
}
|
|
|
|
#region IMixedRealityCameraSettings
|
|
|
|
/// <inheritdoc/>
|
|
public override bool IsOpaque =>
|
|
XRSubsystemHelpers.DisplaySubsystem == null
|
|
|| !XRSubsystemHelpers.DisplaySubsystem.running
|
|
|| XRSubsystemHelpers.DisplaySubsystem.displayOpaque;
|
|
|
|
#endregion IMixedRealityCameraSettings
|
|
}
|
|
}
|