mixedreality/com.microsoft.mixedreality..../Providers/Oculus/XRSDK/MRTK-Quest/Art/Materials/HandMeshOutline.mat

98 lines
2.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HandMeshOutline
m_Shader: {fileID: 4800000, guid: 7a052d2ba7d176348be6de56c061b21d, type: 3}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ToonShade:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaIntensity: 0
- _BumpScale: 1
- _Cull: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EdgePosition: 0.6
- _FrontFactor: 0.6
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Outline: 0.01
- _OutlineWidth: 0.007
- _Parallax: 0.02
- _PressIntensity: 0
- _PressRimPower: 4
- _RimPower: 6.6
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Thickness: 0.5
- _UVSec: 0
- _ZTest: 4
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.4121129, g: 0.43718854, b: 0.46226418, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _OutlineColor: {r: 0, g: 1, b: 0.95862055, a: 1}
- _PressColor: {r: 0.28475437, g: 0.52133965, b: 0.745283, a: 1}
- _PressRimColor: {r: 0.8326362, g: 0.88483447, b: 0.9339623, a: 1}
- _RimColor: {r: 0.51957995, g: 0.6544834, b: 0.7924528, a: 1}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}