36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
// Copyright (c) Microsoft Corporation.
|
||
// Licensed under the MIT License.
|
||
|
||
using Microsoft.MixedReality.Toolkit.Utilities.Editor;
|
||
using System.IO;
|
||
using UnityEditor;
|
||
|
||
namespace Microsoft.MixedReality.Toolkit.WindowsMixedReality
|
||
{
|
||
/// <summary>
|
||
/// Class to perform checks for configuration checks for the Windows Mixed Reality provider.
|
||
/// </summary>
|
||
static class WindowsMixedRealityConfigurationChecker
|
||
{
|
||
private const string FileName = "Microsoft.Windows.MixedReality.DotNetWinRT.dll";
|
||
private static readonly string[] definitions = { "DOTNETWINRT_PRESENT" };
|
||
|
||
/// <summary>
|
||
/// Ensures that the appropriate symbolic constant is defined based on the presence of the DotNetWinRT binary.
|
||
/// </summary>
|
||
[MenuItem("Mixed Reality/Toolkit/Utilities/Windows Mixed Reality/Check Configuration")]
|
||
private static void ReconcileDotNetWinRTDefine()
|
||
{
|
||
FileInfo[] files = FileUtilities.FindFilesInAssets(FileName);
|
||
if (files.Length > 0)
|
||
{
|
||
ScriptUtilities.AppendScriptingDefinitions(BuildTargetGroup.WSA, definitions);
|
||
}
|
||
else
|
||
{
|
||
ScriptUtilities.RemoveScriptingDefinitions(BuildTargetGroup.WSA, definitions);
|
||
}
|
||
}
|
||
}
|
||
}
|