49 lines
1.5 KiB
C#
49 lines
1.5 KiB
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using Microsoft.MixedReality.Toolkit.Teleport;
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using Microsoft.MixedReality.Toolkit.Utilities;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.Experimental.Teleport
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{
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/// <summary>
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/// Service manager supporting running the teleport system, without requiring the MixedRealityToolkit object.
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/// </summary>
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[AddComponentMenu("Scripts/MRTK/SDK/TeleportSystemManager")]
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public class TeleportSystemManager : BaseServiceManager
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{
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[SerializeField]
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[Tooltip("The teleport system type that will be instantiated.")]
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[Implements(typeof(IMixedRealityTeleportSystem), TypeGrouping.ByNamespaceFlat)]
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private SystemType TeleportSystemType = null;
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private void Awake()
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{
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InitializeManager();
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}
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protected override void OnDestroy()
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{
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UninitializeManager();
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base.OnDestroy();
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}
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/// <summary>
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/// Initialize the manager.
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/// </summary>
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private void InitializeManager()
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{
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// The teleport system class takes no arguments.
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Initialize<IMixedRealityTeleportSystem>(TeleportSystemType.Type);
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}
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/// <summary>
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/// Uninitialize the manager.
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/// </summary>
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private void UninitializeManager()
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{
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Uninitialize<IMixedRealityTeleportSystem>();
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}
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}
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} |