35 lines
1.3 KiB
C#
35 lines
1.3 KiB
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.UI.BoundsControl
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{
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/// <summary>
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/// Configuration for <see cref="TranslationHandles"/> used in <see cref="BoundsControl"/>
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/// This class provides all data members needed to create translation handles for <see cref="BoundsControl"/>
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/// </summary>
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[CreateAssetMenu(fileName = "TranslationHandlesConfiguration", menuName = "Mixed Reality/Toolkit/Bounds Control/Translation Handles Configuration")]
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public class TranslationHandlesConfiguration : PerAxisHandlesConfiguration
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{
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TranslationHandlesConfiguration()
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{
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// translation handles are turned off by default
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ShowHandleForX = false;
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ShowHandleForY = false;
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ShowHandleForZ = false;
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}
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/// <summary>
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/// Fabricates an instance of TranslationHandles, applying
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/// this config to it whilst creating it.
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/// </summary>
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/// <returns>New TranslationHandles</returns>
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internal virtual TranslationHandles ConstructInstance()
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{
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// Return a new TranslationHandles, using this config as the active config.
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return new TranslationHandles(this);
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}
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}
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}
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