16 lines
478 B
C#
16 lines
478 B
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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namespace Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema
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{
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/// <summary>
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/// The target that the GPU buffer should be bound to.
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/// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/bufferView.schema.json
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/// </summary>
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public enum GltfBufferViewTarget
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{
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None = 0,
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ArrayBuffer = 34962,
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ElementArrayBuffer = 34963,
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}
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} |