Enable or disable pointer with speech
This commit is contained in:
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gazeProviderType:
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reference: Microsoft.MixedReality.Toolkit.Input.GazeProvider, Microsoft.MixedReality.Toolkit.Services.InputSystem
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useHeadGazeOverride: 0
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pointerMediator:
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reference: Microsoft.MixedReality.Toolkit.Input.DefaultPointerMediator, Microsoft.MixedReality.Toolkit.SDK
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primaryPointerSelector:
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reference: Microsoft.MixedReality.Toolkit.Input.DefaultPrimaryPointerSelector,
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Microsoft.MixedReality.Toolkit.SDK
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@ -0,0 +1,47 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Microsoft.MixedReality.Toolkit;
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using Microsoft.MixedReality.Toolkit.Utilities;
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using Microsoft.MixedReality.Toolkit.Input;
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public class ConfigurePointer : MonoBehaviour
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{
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void Start()
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{
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// PointerUtils.SetMotionControllerRayPointerBehavior(PointerBehavior.AlwaysOff);
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// PointerUtils.SetGazePointerBehavior(PointerBehavior.AlwaysOff);
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// PointerUtils.SetHandRayPointerBehavior(PointerBehavior.AlwaysOff); --> This is the one we want to disable/enable
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}
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// make a toggle method for the hand ray pointer. use a bool to keep track of the state
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// if the bool is true, disable the hand ray pointer
|
||||||
|
// if the bool is false, enable the hand ray pointer
|
||||||
|
// by default it is true.
|
||||||
|
private bool handRayPointerEnabled = true;
|
||||||
|
|
||||||
|
public void ToggleHandRayPointer()
|
||||||
|
{
|
||||||
|
if (handRayPointerEnabled)
|
||||||
|
{
|
||||||
|
DisableHandRayPointer();
|
||||||
|
handRayPointerEnabled = false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
EnableHandRayPointer();
|
||||||
|
handRayPointerEnabled = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void EnableHandRayPointer()
|
||||||
|
{
|
||||||
|
PointerUtils.SetHandRayPointerBehavior(PointerBehavior.AlwaysOn);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DisableHandRayPointer()
|
||||||
|
{
|
||||||
|
PointerUtils.SetHandRayPointerBehavior(PointerBehavior.AlwaysOff);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6ed9795fceba7ff40ba7002e18a35674
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue