Fix more bugs

This commit is contained in:
Santiago Lo Coco 2024-10-27 16:18:41 +01:00
parent db58a24605
commit 626d8eb86d
4 changed files with 60 additions and 547 deletions

View File

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CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1750079326}
m_CullTransparentMesh: 1
--- !u!1 &1882837452
GameObject:
m_ObjectHideFlags: 0
@ -2837,7 +2320,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3231283774461358941, guid: 4410a2a17e71713438d8cf4ebc93d9a4, type: 3}
propertyPath: m_RootOrder
value: 2
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3231283774461358941, guid: 4410a2a17e71713438d8cf4ebc93d9a4, type: 3}
propertyPath: m_LocalScale.x
@ -2857,7 +2340,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3231283774461358941, guid: 4410a2a17e71713438d8cf4ebc93d9a4, type: 3}
propertyPath: m_LocalPosition.z
value: -5
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3231283774461358941, guid: 4410a2a17e71713438d8cf4ebc93d9a4, type: 3}
propertyPath: m_LocalRotation.w
@ -3183,7 +2666,6 @@ RectTransform:
m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1398365140}
- {fileID: 102826385}
- {fileID: 781542338}
m_Father: {fileID: 425776887}
@ -3191,7 +2673,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0.3, y: 0.1}
m_AnchoredPosition: {x: 0.4, y: 0.1}
m_SizeDelta: {x: 600, y: 400}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2137857639
@ -3276,8 +2758,8 @@ BoxCollider:
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 600, y: 400, z: 30}
m_Center: {x: 0, y: 0, z: 0}
m_Size: {x: 600, y: 370, z: 1}
m_Center: {x: 0, y: -16, z: 0}
--- !u!114 &2137857643
MonoBehaviour:
m_ObjectHideFlags: 0
@ -3386,7 +2868,7 @@ MonoBehaviour:
smoothing: 1
lifetime: 0
orientationType: 0
localOffset: {x: 0.3, y: 0.1, z: 0.75}
localOffset: {x: 0.4, y: 0.1, z: 0.75}
worldOffset: {x: 0, y: 0, z: 0}
useAngleStepping: 0
tetherAngleSteps: 6

View File

@ -2,24 +2,44 @@ using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class ConfigureNavBar : MonoBehaviour
{
public GameObject addressField1;
public GameObject goButton1;
public GameObject canvas1;
public GameObject canvas2;
public GameObject addressField1;
public GameObject addressField2;
public GameObject goButton2;
private BoxCollider boxCollider1;
private BoxCollider boxCollider2;
private bool isVisible = false;
private void Start()
{
boxCollider1 = canvas1.GetComponent<BoxCollider>();
boxCollider2 = canvas2.GetComponent<BoxCollider>();
}
public void ToggleVisibilityMethod()
{
isVisible = !isVisible;
addressField1.SetActive(isVisible);
goButton1.SetActive(isVisible);
addressField2.SetActive(isVisible);
goButton2.SetActive(isVisible);
if (boxCollider1 != null)
{
boxCollider1.size = new Vector3(boxCollider1.size.x, isVisible ? 400 : 300, boxCollider1.size.z);
boxCollider1.center = new Vector3(isVisible ? 0: -16, 0, 0);
}
if (boxCollider2 != null)
{
boxCollider2.size = new Vector3(boxCollider1.size.x, isVisible ? 400 : 300, boxCollider2.size.z);
boxCollider2.center = new Vector3(isVisible ? 0: -16, 0, 0);
}
}
}

View File

@ -12,6 +12,7 @@ public class ConfigureOrbital : MonoBehaviour
private Orbital orbital1;
private Orbital orbital2;
private SolverHandler solverHandler1;
private SolverHandler solverHandler2;
@ -50,9 +51,8 @@ public class ConfigureOrbital : MonoBehaviour
if (orbital.enabled)
{
Vector3 headPosition = Camera.main.transform.position;
// Quaternion headRotation = Camera.main.transform.rotation;
// Vector3 relativePosition = Quaternion.Inverse(headRotation) * (orbital.transform.position - headPosition);
Vector3 relativePosition = (orbital.transform.position - headPosition);
Quaternion headRotation = Camera.main.transform.rotation;
Vector3 relativePosition = Quaternion.Inverse(headRotation) * (orbital.transform.position - headPosition);
orbital.LocalOffset = relativePosition;

View File

@ -6,7 +6,6 @@ using System;
public class WebViewBrowser : MonoBehaviour
{
public Button GoButton;
public TMP_InputField URLField;
private void Start()
@ -14,7 +13,7 @@ public class WebViewBrowser : MonoBehaviour
var webViewComponent = gameObject.GetComponent<WebView>();
webViewComponent.GetWebViewWhenReady((IWebView webView) =>
{
GoButton.onClick.AddListener(() => webView.Load(new Uri(URLField.text)));
URLField.onSubmit.AddListener((text) => LoadUrl(webView));
webView.Navigated += OnNavigated;
@ -29,4 +28,16 @@ public class WebViewBrowser : MonoBehaviour
{
URLField.text = path;
}
private void LoadUrl(IWebView webView)
{
if (Uri.TryCreate(URLField.text, UriKind.Absolute, out Uri uriResult))
{
webView.Load(uriResult);
}
else
{
Debug.LogWarning("Invalid URL entered.");
}
}
}