diff --git a/Assets/Scenes/WebView.unity b/Assets/Scenes/WebView.unity index bbfae28..a45eb35 100644 --- a/Assets/Scenes/WebView.unity +++ b/Assets/Scenes/WebView.unity @@ -19952,9 +19952,9 @@ MonoBehaviour: faceUserDefinedTargetTransform: 0 targetToFace: {fileID: 0} pivotAxis: 7 - minDistance: 0.3 - maxDistance: 0.7 - defaultDistance: 0.5 + minDistance: 0.55 + maxDistance: 0.55 + defaultDistance: 0.55 maxViewHorizontalDegrees: 30 maxViewVerticalDegrees: 20 reorientWhenOutsideParameters: 1 diff --git a/Assets/Scripts/DialogHandler.cs b/Assets/Scripts/DialogHandler.cs index 228063a..52fdf84 100644 --- a/Assets/Scripts/DialogHandler.cs +++ b/Assets/Scripts/DialogHandler.cs @@ -1,5 +1,6 @@ using System; using Microsoft.MixedReality.Toolkit.UI; +using Microsoft.MixedReality.Toolkit.Utilities.Solvers; using UnityEngine; namespace WebViewStream @@ -26,6 +27,11 @@ namespace WebViewStream ); if (dialog != null) { + Follow follow = dialog.GetComponent<Follow>(); + follow.MinDistance = 0.5f; + follow.DefaultDistance = 0.5f; + follow.MaxDistance = 0.5f; + dialog.OnClosed += (x) => { if (x.Result == DialogButtonType.Yes)