diff --git a/Assets/Scenes/WebView.unity b/Assets/Scenes/WebView.unity
index bbfae28..a45eb35 100644
--- a/Assets/Scenes/WebView.unity
+++ b/Assets/Scenes/WebView.unity
@@ -19952,9 +19952,9 @@ MonoBehaviour:
   faceUserDefinedTargetTransform: 0
   targetToFace: {fileID: 0}
   pivotAxis: 7
-  minDistance: 0.3
-  maxDistance: 0.7
-  defaultDistance: 0.5
+  minDistance: 0.55
+  maxDistance: 0.55
+  defaultDistance: 0.55
   maxViewHorizontalDegrees: 30
   maxViewVerticalDegrees: 20
   reorientWhenOutsideParameters: 1
diff --git a/Assets/Scripts/DialogHandler.cs b/Assets/Scripts/DialogHandler.cs
index 228063a..52fdf84 100644
--- a/Assets/Scripts/DialogHandler.cs
+++ b/Assets/Scripts/DialogHandler.cs
@@ -1,5 +1,6 @@
 using System;
 using Microsoft.MixedReality.Toolkit.UI;
+using Microsoft.MixedReality.Toolkit.Utilities.Solvers;
 using UnityEngine;
 
 namespace WebViewStream
@@ -26,6 +27,11 @@ namespace WebViewStream
             );
             if (dialog != null)
             {
+                Follow follow = dialog.GetComponent<Follow>();
+                follow.MinDistance = 0.5f;
+                follow.DefaultDistance = 0.5f;
+                follow.MaxDistance = 0.5f;
+
                 dialog.OnClosed += (x) =>
                 {
                     if (x.Result == DialogButtonType.Yes)