using Microsoft.MixedReality.WebView; using UnityEngine.UI; using UnityEngine; using TMPro; using System; public class WebViewBrowser : MonoBehaviour { public Button GoButton; public TMP_InputField URLField; private void Start() { var webViewComponent = gameObject.GetComponent(); webViewComponent.GetWebViewWhenReady((IWebView webView) => { GoButton.onClick.AddListener(() => webView.Load(new Uri(URLField.text))); webView.Navigated += OnNavigated; if (webView.Page != null) { URLField.text = webView.Page.AbsoluteUri; } }); } private void OnNavigated(string path) { URLField.text = path; } }