From 5eb352927575bd45c75d6d7f5e3f7a6e3499a85f Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Leonardo=20Hern=C3=A1ndez=20Hern=C3=A1ndez?=
 <leohdz172@protonmail.com>
Date: Tue, 15 Nov 2022 23:07:21 -0600
Subject: [PATCH] use the new scene helper for drag icons

---
 dwl.c | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/dwl.c b/dwl.c
index 5d484dc..d8cee36 100644
--- a/dwl.c
+++ b/dwl.c
@@ -990,8 +990,6 @@ cursorframe(struct wl_listener *listener, void *data)
 void
 destroydragicon(struct wl_listener *listener, void *data)
 {
-	struct wlr_drag_icon *icon = data;
-	wlr_scene_node_destroy(icon->data);
 	/* Focus enter isn't sent during drag, so refocus the focused node. */
 	focusclient(selclient(), 1);
 	motionnotify(0);
@@ -2148,7 +2146,7 @@ startdrag(struct wl_listener *listener, void *data)
 	if (!drag->icon)
 		return;
 
-	drag->icon->data = wlr_scene_subsurface_tree_create(layers[LyrDragIcon], drag->icon->surface);
+	drag->icon->data = wlr_scene_drag_icon_create(layers[LyrDragIcon], drag->icon);
 	motionnotify(0);
 	wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy);
 }