13 lines
472 B
C#
13 lines
472 B
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using UnityEngine.EventSystems;
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namespace Microsoft.MixedReality.Toolkit.Input
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{
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/// <summary>
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/// Base interface for all input handlers. This allows us to use ExecuteEvents.ExecuteHierarchy<IMixedRealityBaseInputHandler>
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/// to send an event to all input handling interfaces.
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/// </summary>
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public interface IMixedRealityBaseInputHandler : IEventSystemHandler { }
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} |