26 lines
584 B
C#
26 lines
584 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ConfigureNavBar : MonoBehaviour
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{
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public GameObject addressField1;
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public GameObject goButton1;
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public GameObject addressField2;
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public GameObject goButton2;
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private bool isVisible = false;
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public void ToggleVisibilityMethod()
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{
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isVisible = !isVisible;
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addressField1.SetActive(isVisible);
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goButton1.SetActive(isVisible);
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addressField2.SetActive(isVisible);
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goButton2.SetActive(isVisible);
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}
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}
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